Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation

Although this technique to estimate camera motion and decompose the scene into rigid/dynamic motion (a potential aid to segmentation) relies on a depth channel in the input images, it may not be long until new approaches are developed which can operate on RGB only.

Estimation of 3D motion in a dynamic scene from a temporal pair of images is a core task in many scene understanding problems. In real world applications, a dynamic scene is commonly captured by a moving camera (i.e., panning, tilting or hand-held), increasing the task complexity because the scene is observed from different view points. The main challenge is the disambiguation of the camera motion from scene motion, which becomes more difficult as the amount of rigidity observed decreases, even with successful estimation of 2D image correspondences. Compared to other state-of-the-art 3D scene flow estimation methods, in this paper we propose to learn the rigidity of a scene in a supervised manner from a large collection of dynamic scene data, and directly infer a rigidity mask from two sequential images with depths. With the learned network, we show how we can effectively estimate camera motion and projected scene flow using computed 2D optical flow and the inferred rigidity mask. For training and testing the rigidity network, we also provide a new semi-synthetic dynamic scene dataset (synthetic foreground objects with a real background) and an evaluation split that accounts for the percentage of observed non-rigid pixels. Through our evaluation we show the proposed framework outperforms current state-of-the-art scene flow estimation methods in challenging dynamic scenes.


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