Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Network

Fast approximations of high-quality renders could lead to interactive workflows that introduce additional opportunities to show clients in-progress shots which are more representative of final work. Here is some interesting research in that area: “We present Deep Illumination, a novel machine learning technique for approximating global illumination (GI) in real-time applications using a Conditional Generative…Read More

Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks

Some great results from Disney, to be presented at this year’s SIGGRAPH Asia: “We present a technique for efficiently synthesizing images of atmospheric clouds using a combination of Monte Carlo integration and neural networks. The intricacies of Lorenz-Mie scattering and the high albedo of cloud-forming aerosols make rendering of clouds—e.g. the characteristic silverlining and the…Read More

Foundry dips their toe

Here’s a recent announcement from Foundry: Deep learning: the new frontier in visual effects production Artificial intelligence (AI) and deep learning technologies are disrupting our world in unprecedented ways. From transport and infrastructure, to marketing and fintech; self-learning machines are increasingly being deployed to challenge the status quo. Deep learning enables systems to learn and…Read More